While at Sony Santa Monica i worked on cinematics and some singleplayer I was given character animations and some level art to work with. I had to match the overall look and feel of the environment, set extend the original level art and finish the scene. I was responsible for modeling, texturing, Shader work, setting up environment and particle fx, and animating destruction. below are some examples of my work I was only one of many artist to work on these scenes others include, John Palamarchuk, Erik Jakobsen,Justin Stearns, Jill Takemiya, Alvin Chung, Sukru Gilman, David Krikorian
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